Here's some areas in Halo 4 that I worked on.
Thursday, November 29, 2012
Tuesday, June 7, 2011
Bellevue (aka Flood Town) shoreline
Sunday, July 26, 2009
Saint Statue

This is one of the few models and texture pieces I did for Sucker Punch's Infamous. I was doing a short contract gig for them and failed to get any in-game screen shots before I left.
If I can find an in-game shot, I'll post it.
If I can find an in-game shot, I'll post it.

The original textures used with Sucker Punch's cgfx shaders so I changed them to work with Maya's Anthropric shader. No big changes, just a higher range of light and more color. Uses the same normal map information.
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