
This is one of the few models and texture pieces I did for Sucker Punch's Infamous. I was doing a short contract gig for them and failed to get any in-game screen shots before I left.
If I can find an in-game shot, I'll post it.
If I can find an in-game shot, I'll post it.

The original textures used with Sucker Punch's cgfx shaders so I changed them to work with Maya's Anthropric shader. No big changes, just a higher range of light and more color. Uses the same normal map information.

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